[Tangaria 1.5.0 Character Dump] Name SLivka XII Age 26 Self RB CB EB Best Sex Male Height 9'0" STR: 11 +4 +3 +0 18 Race Half-Troll Weight 24st 6lb INT: 11 -4 -2 +0 5 Class Warrior Turns used: Wis: 11 -2 -2 +0 7 6 Title Swordsman Game 7472 DEX: 12 -4 +2 +0 10 HP -7/253 Player 21638 Con: 15 +3 +2 +0 18/20 8 SP 0/0 Active 15279 CHR: 16 -4 -2 +0 10 Level 15 Armor [37,+8] Saving Throw 25% Cur Exp 2039 Stealth Bad Max Exp 2039 Melee 2d5,+8 Disarm - phys. 51% Adv Exp 2250 To-hit 52,+4 Disarm - magic 33% Blows 1.0/turn Magic Devices 20 Gold 2023 Searching 44% Burden 109.2 lb Shoot to-dam +0 Infravision 30 ft Overweight -10.7 lb To-hit 37,-1 Speed Normal MaxDepth 550' (L11) Shots 0.0/turn Your father was a Stone-Troll Warrior. You have slime-green eyes, oily bright red hair, and white scabby skin. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:....+......... -SP:.............. Sear:....+......... Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............! -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............+ Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You can't see anything. > Someone hits you. > Something bites you. (x2) > You miss someone. > Someone hits you. > You have been stunned. > You are no longer stunned. > Someone hits you. > Someone makes obscene gestures! > Something hits you. > Someone hits you. > Something bites you. (x3) > Something mumbles. > You are hit by something! > You die. Killed by a dark elven necromancer. [Character Equipment] a) a Long Sword (2d5) (+5,+6) {Bullroarer the Hobbit} Dropped by Bullroarer the Hobbit at 400 feet (level 8). Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +7 DEX you would get 1.1 blows/round. Average damage/round: 15.2. e) an Amulet of Searching <+1, +5> Found lying on the floor of a special room at 500 feet (level 10). +1 stealth. +5 searching skill. f) a Wooden Torch (4427 turns) Intensity 2 light. g) Chain Mail (-2) [32,+4] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). h) a Cloak [1,-1] Found lying on the floor at 100 feet (level 2). j) a Hard Leather Cap [2,+4] Found lying on the floor of a special room at 200 feet (level 4). l) a Pair of Leather Boots [2,+1] Found lying on the floor of a special room at 150 feet (level 3). m) a Spade An inheritance from your family. [Character Quiver] a) 15 Rounded Pebbles (1d2) (+1,+5) Combat info: Average thrown damage: 13. b) 6 Iron Shots (1d4) (+4,+2) Combat info: Average thrown damage: 9. [Character Inventory] a) a Book of Shadows [Dark Conjurings] b) a Holy Book of Prayers [Beginners Handbook] c) a Book of Magic Spells [Magic for Beginners] d) a Book of Magic Spells [Conjurings and Tricks] e) 6 Mushrooms of Second Sight f) a Ration of Food g) Cursed Jar h) 4 Scrolls of Phase Door i) 3 Scrolls of Treasure Detection j) a Scroll of Identify Rune k) 2 Scrolls of Word of Recall l) 5 Scrolls of Blessing m) a Scroll of Life n) a Scroll of Wilderness Mapping o) a Scroll of Remove Hunger (tattered) p) 2 Scrolls of Word of Recall (rugged) q) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. r) a Wooden Torch (5000 turns) Intensity 2 light. s) Leather Scale Mail (-1) [20,+5] {Mughash the Kobold Lord} Dropped by Mughash the Kobold Lord at 500 feet (level 10). t) a Scimitar of Slay Dragon (4d2) (+4,+6) {Farmer Maggot, cursed} Dropped by Farmer Maggot at 200 feet (level 4). It poisons you from time to time. Slays dragons. Combat info: 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster. With +4 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +7 DEX you would attack a bit faster. With +1 STR and +7 DEX you would get 1.1 blows/round. With +0 STR and +10 DEX you would get 1.1 blows/round. Average damage/round: 27.4 vs dragons and 14.7 vs. others. u) a Deed of Property [Home Inventory] a) a Flask of oil b) a Scroll of Magic Mapping c) a Scroll of Identify Rune d) a Brass Wand {tried} e) 2 Old Lanterns Intensity 3 light. f) a Pike (2d7) (+3,+2) {Lagduf, the Snaga} Dropped by Lagduf, the Snaga at 400 feet (level 8). Combat info: This weapon should be wielded with both hands. 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster. With +5 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +7 DEX you would attack a bit faster. With +2 STR and +7 DEX you would get 1.1 blows/round. With +0 STR and +10 DEX you would get 1.1 blows/round. Average damage/round: 12.6. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:08 150ft 3 Killed Wolf, Farmer Maggot's Dog 00:00:08 150ft 5 Reached level 5 00:00:15 150ft 7 Killed Fang, Farmer Maggot's Dog 00:00:42 250ft 9 Killed Grip, Farmer Maggot's Dog 00:00:43 250ft 9 Killed Baba Yaga 00:00:46 200ft 9 Killed Farmer Maggot 00:00:47 200ft 9 Killed Freesia 00:00:50 200ft 10 Reached level 10 00:01:09 400ft 11 Killed Lagduf, the Snaga 00:01:41 400ft 13 Killed Bullroarer the Hobbit 00:01:44 450ft 14 Killed Bloodfang, the Wolf 00:01:47 500ft 14 Killed Mughash the Kobold Lord 00:01:52 500ft 15 Reached level 15 00:02:04 550ft 15 Was killed by a dark elven necromancer [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ~# #~~ ##### #^## #### # ......^...^ ^ .' ............ ' .........^..^ ... # ............. .†. # #~#######.... ... # .^.^^ # #^.######## ##..# .....# ..... #..## ###~#######..# #.............# #............. 550' (L11) LF:3-? Light 2 Haste Slow Blind Graze Fed 52 % Open floor